By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
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Baldur’s Gate 3 Patch 3 is live, beefy, and oh boy, does it implement some fixes I am happy about — and some that terrify the daylights outta me.
First and foremost, welcome Mac users! You’re now able to play on Mac. Make sure you check out the minimum specification requirements, and don’t forget to uninstall and reinstall the game (if you played Early Access) to ensure a smooth transition to the full release.
Also, the Magic Mirror is live, so players can give their characters a much-needed haircut (or complete facial rearrangement).
With those two big updates out of the way, we can dive into the details of this patch. Like I mentioned, it’s big.
Light spoilers for Baldur’s Gate 3Act 3 follow.
One thing I mentioned in my PS5 review is how hard to see everything is. I mentioned that because the icon that denotes what items in your inventory are equipped to your character was so small, I mistakenly sold the clothes off my body. Well, it seems Larian Studios heard me by increasing the size of the equipped icon on console. It seems like the powers that be also heard my gripes about discovery and exploration with the controller, improving “how the game handles object selection on controller.”
Though I switch between BG3 console and PC pretty regularly, these fixes might make PS5 my main mode of play.
Patch 3 also adds one serious quality-of-life update that will make long rests less frustrating. As I get later in the game, it’s getting harder to acquire enough food for long
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