The Last of Us Part I PC port receives yet another update.
By Jenny Zheng on
The Last of Us Part I on PC continues to receive regular patches, and update 1.0.3.0 targets issues related to audio, UI, and visuals.
In terms of audio fixes, players can now select different settings if audio is muted or muffled in certain parts of the game. For visuals, if players saw texture qualities lower than their selected setting, that has also been fixed. There are many other patched-out bugs related to audio and visuals, and they're listed below in the full patch notes.
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For those with Nvidia GPUs, if you saw crashes when loading a save file or running the game on Ultra settings, Naughty Dog has patched the bugs.
Naughty Dog fixed the issue of Joel randomly looking wet and has been steadily releasing patches, including the highly requested fix to camera jitters, since The Last of Us Part I's PC launch.
Performance on older graphic drivers still remains an issue some players are looking for a fix to. The Last of Us Part I has steep VRAM requirements, leading to instability in PCs without top-of-the-line specs. Digital Foundry pointed out this issue in their technical analysis of the game, deeming The Last of Us Part I "effectively a beta."
For an overview of what issues Naughty Dog is aware of and still investigating, check out the The Last of Us Part I PC known issues page.
Important note to Nvidia users: Please be sure to download the latest version of the GeForce Game Ready driver
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