One Starfield fan has recently devised a peculiar ship-stealing strategy that requires some precision and cold-bloodedness to execute but is ultimately surprisingly effective, and works with fairly minimal prep work. The newly detailed methodology may help convince some Starfield players to give the idea of space piracy another go.
Taking over ships in Bethesda's latest RPG isn't a particularly convoluted process. But as is the case with all the other types of criminal activity that players can perform, stealing ships in Starfield is way easier to accomplish when traveling alone. That's primarily because docking a ship and killing its crew while having one's own crew present will usually result in some fairly high bounties due to all the extra witnesses. Since the game heavily incentivizes always having a staffed ship with its system of useful crew bonuses, many players may eventually give up on piracy altogether, finding it to just not be worth the hassle.
However, it turns out there is a way to intercept and steal spacecraft without traveling solo, all the while avoiding having one's crew witness any bounty-worthy misdeeds. The method, discovered by Reddit user glow162, has a straightforward setup, as it merely requires a combo of a non-lethal Starfield weapon like a Novablast Disruptor and a lethal one that can dish out some serious damage. It may be better if the latter is focused on single-shot damage instead of DPS because it's going to be used for the most cold-blooded part of the plan, executions.
The process itself comes down to docking whatever Starfield vessel the player sets their eyes on, then taking out its crew with the non-lethal armament. As long as the player docks the ship solo, they won't incur a bounty for using something like a Novablast Disruptor on its crew members. That's not to say any of them will survive the encounter, as the next step in the plan is to execute them one by one. This is where having a powerful weapon comes into play, as
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