Yesterday, the developers from Standing Stone Games took to Twitch and Youtube to finally let theirLord of the Rings Online playerbase off the tenterhooks we’ve been on since theLetter to the Players they released back in December, which announced new 64-bit servers were coming.LotRO’s Executive Producer Rob Ciccolini (Severlin) joined Community Manager Jerry Snook (Cordovan) for a livestream chock full of details and Q&A regarding the biggest news in Middle-earth of the new year.
First, let’s get down to brass buttons here. SSG will be opening two new servers in their Las Vegas data center for North American and Oceanic players, and two new servers in the EU datacenter. Their names are:
NA:
EU:
I find it amusing that the two regular gameplay servers are named after swords, and the ‘lighter’ RP-encouraged servers are named after hobbits. Functionally, they will act the same way as the current regular or RP-encouraged 32-bit servers.
The biggest question was, of course, when? Ciccolini noted that they were in the process of procuring and setup, but that he would be surprised if these worlds weren’t open before March, aiming for as soon as possible in Q1 2025. They will be publishing a FAQ and other sundries on their official website closer to the finalized dates.
Moving on to other important details, Ciccolini said a couple of times in the discussion that ‘the company’ — presumably SSG’s parent companies Daybreak and/or Enad Global 7 — were investing in the games, especially in a time when many other companies were cutting back in the gaming industry. He added that it made him excited for the future of both LotRO and by extension Dungeons and Dragons Online. This will give them more opportunities with the games in the future and allow them to do more things they can’t do now.
This news is particularly relevant considering that Enad Global 7 announced layoffs
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