brings more of the chaotic fun and carnage of its predecessor, while also adding new layers of detail and an incredibly versatile dog companion. The game comes from Vertigo Studios, which alongside the original has produced titles like and. A recent hands-on preview showed off a VR game that's certainly more about fun than fear, while still offering a solid dose of carnage.
The protagonist of the original has returned for the sequel, but this time they're not alone, joined by a German Shepherd companion named Buddy. Players can easily issue him a myriad of different commands, like attacking zombies, going through smalls spaces to bring back items, and carrying extra weapons. Buddy can interact with other objects in special ways too — one of the highlights of the preview was when I commanded him into a shopping cart and proceeded to push him around as he joyously barked.
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Creativity goes far beyond what can be done with Buddy, with an environment that's absolutely brimming with potential weapons and materials. An ideal zombie game will let players experiment with combat, and offers this in spades — even in the approximately forty-minute demo, tools used in the fight against the undead included pistols, an axe, a flamethrower, an automatic rifle, and grenades. Players can also collect metal and glue to be used at a crafting table, which when combined with a fun smashing motion in VR will make things like explosives.
is incredibly immersive, with lots of little touches that go a long way like realistic multistep reloading mechanics for weapons where ammo needs to be taken from the tool belt and inserted into firearms. Players can
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