Ask anyone that has a PSVR2 and they’ll likely tell you that the tech is great, but the library is lacking. Outside of No Man's Sky or Resident Evil Village, there are very few games that truly revel in the format of VR. However, a recent visit to Vertigo Games’ HQ in Rotterdam proved that VR is in the blood of the developer’s upcoming title Arizona Sunshine 2. After going hands-on with a PC build of the game, we were left dying for the full release of what could be PSVR2's next must-buy.
For those out of the know, Arizona Sunshine is a VR zombie shooter that launched back in 2016 on the PSVR. Featuring a sun-bleached post-apocalypse, a Zombieland irreverence, and a penchant for over-the-top gore, it quickly accumulated a cult following. Fans of the first game will be glad to know that seven years and a whole VR generation later, all the hallmarks of Arizona Sunshine are present in its sequel — along with some massive improvements.
Our demo starts on a dusty front yard of a rundown trailer. Buddy, the friendly German Shepherd playfully approaches with a zombie arm in his mouth. Reaching down, we pick up the arm and toss it, playing a game of zombie-tinged fetch. While it's an immediate showcase of the game’s dark sense of humour, for us it marks the first of many interactive elements of this demo which showcase how much Vertigo Games gets VR as a format.
From shopping trolleys that we collected zombie parts in to books that have to be left on top of buttons to open doors, Arizona Sunshine 2 is a far cry from the lacking interactivity of something like Firewall Ultra. Almost every interaction requires some kind of physical movement, which not only amplifies immersion but also just makes for a far more fun experience. The
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