Throughout , the story presents choices that will challenge the party, with many having no obvious right or wrong solutions. One choice in Act 3 is the perfect example of this, with the decision of what to do with Shadowheart's parents having no clear answer. The meeting marks the end of Shadowheart's personal quest, and each choice has its own set of consequences, with those also based on previous choices made regarding the half-elf cleric.
[Warning: The following article contains spoilers for Baldur's Gate 3.]
Shadowheart’s personal quest takes place in two main parts, with the first major point during the final half of Act 2. Deep in the Gauntlet of Shar, Shadowheart faces the choice to either kill the Nightsong and fulfill her dream of becoming a Dark Justiciar, or freeing the aasimar and turning her back on Shar. It is this choice to embrace Shar or deny her influence which heavily impacts how Shadowheart deals with her parents later in.
When first met, Shadowheart is slow to trust the rest of the party but will gradually reveal more about herself. Although Shadowheart’s memories are fragmented, having given them up for the mission for Shar, one part that Shadowheart is clear about is that she’s an orphan. However, this is proven untrue when her parents are revealed to be alive in Act 3, and have been held captive by Shar for decades since the goddess claimed Shadowheart as her own. It’s at this point, Shadowheart must make the heartbreaking choice of whether to save or kill her own parents.
The obvious instinct for many would be to attempt to save Shadowheart’s parents. How this plays out will depend on whether Shadowheart killed the Nightsong or not. To find Shadowheart’s parents, the party must first travel to the House of Grief, the location of Shar’s cloister in Baldur’s Gate. The House is located in the top northwest corner of the city map, directly northwest from the Baldur’s Gate waypoint.
Shadowheart's parents are in the very back room of the
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