The upcoming open-world game Terminator: Survivors is taking a page out of the Resident Evil playbook by introducing a single T-800 as a relentless and formidable hunter that players cannot stop. The Terminator: Survivorsdeveloper has offered an explanation for why it decided to implement this type of enemy.
Terminator: Survivors is an upcoming video game developed by Nacon, set in 2009 before the emergence of John Connor's Resistance. The game presents players with the challenge of rebuilding the remnants of humanity following a catastrophic nuclear event. In this hostile environment, players must navigate as they are relentlessly hunted by Skynet's machines. They must scavenge for resources and forge alliances while balancing combat and stealth elements, available in both solo and co-op modes for up to four players.
According to the Terminator: Survivors developer, the game will feature a «single T-800, a relentless and formidable hunter that cannot be stopped.» This type of gameplay element has been seen before in the Resident Evil franchise. Fans might remember Mr. X from Resident Evil 2: a towering, trenchcoat-wearing tyrant who relentlessly pursues the player, instilling dread as they navigate the environment, unsure of when he might strike next. The same dynamic is seen with Nemesis from Resident Evil 3 and Jack Baker from Resident Evil 7.
According to the developer, the decision to include the T-800 as a relentless antagonist stems from multiple factors. Firstly, it aligns with the lore consistency, as the game unfolds during a period when Skynet's production capabilities hadn't reached their peak yet. This T-800 serves as a haunting reminder of Skynet's «pursuit across time,» showcasing the dire consequences of its actions. Secondly, the tone and atmosphere aim to capture the essence of the first two Terminator action movies, instilling a sense of «dread and urgency» reminiscent of being hunted by an unstoppable machine. Players will experience constant
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