Payday 3 is just around the corner, and Starbreeze could not have made us any more excited for the upcoming FPS game than we already are. From an entirely new setting to fresh gameplay mechanics, Payday 3 is likely to be one of this year’s biggest releases. While we do have one trailer to scour for details, the developers have also been discussing what the series’ newest entry is bringing to the table in an interview, leaving us with a closer look at the soon-to-launch shooter.
With the Payday 3 release date quickly approaching, Starbreeze’s lead producer Andreas Hall-Penninger and head of community Almir Listo sat down with VGC for an in-depth interview detailing what sets the third entry apart from the previous two games. When asked about the biggest changes in Payday 3 setting it apart from Payday 2, the new game was described by Listo as “the evolution of the Payday franchise.” From improved stealth to better SWAT units, the gameplay experience is set to be smoother thanks to improved AI.
When responding, Listo said that the SWAT teams “care about civilians, so if you have a bunch of civilians around you, they won’t throw grenades.” As for the civilians themselves, they too “act in a much more human-like fashion now.” Listo also mentioned that we will have “100 different skills” available for use to build our characters in different ways.
Payday 3 shouldn’t be too much of a shock to new players with its changes, as Hall-Penninger said that there are going to be “four different tutorials at launch for players who haven’t played Payday at all – one focused on combat, one focused on mask-off stealth, one on mask-on stealth, and one for crowd control.” When asked about the game being too intimidating to newcomers, Listo
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