FLEX record dance Show testing 3

One of Baldur's Gate 3's sound designers studied blacksmithing and made a pair of metal shoes just to record armor clanking noises for the game

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does an admirable job accounting for player creativity and experimentation, but certain possibilities are blocked off by limitations that can be immersion-breaking and lead to some head-scratching moments. The task of emulating the experimentation of tabletop is a challenging one, as the lack of a dungeon master that can respond naturally to improvisation means that the game has to account for a surplus of scenarios ahead of time. Many of 's biggest failures to manage this are all tied to the same mechanic that feels like it has a uniquely incomplete implementation.
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