It’s time for Modern Warfare 3’s second weekend of beta testing. PlayStation players got their hands on the game for the first time on October 5 and now it’s time for everyone else to join in on the fun.
The Striker (this game’s UMP-45) was the best gun in the first test weekend, but some big adjustments may have shaken up the priority list. We’ve got two new game modes and a fresh map this week too. Even if you hit max level in week one, there’s still a lot to explore now.
Let’s check it all out and breakdown everything you need to know.
Scream it from the rooftops, people – Highrise is back in Call of Duty. The fan-favorite Modern Warfare 2 map joins Orlov Military Base as the two new maps for this week. If you remember playing Highrise back in 2009, you’ll be glad to know all of your favorite jump spots are back.
We can still climb the crane, scale the scaffolding, and do all of those tricky little jump-ups from the original title. Fans have been asking for this for years now, and it’s a little but unreal to see.
Two new gameplay modes have hit the scene too. Cutthroat (a 3v3 mode that we explained more about here), and Search & Destroy have joined the lineup, creating a far more robust experience than week one’s two options of Mosh Pit and Ground War.
Weapon balancing took a huge focus here, and as I mentioned, the Striker got a huge nerf. That might sound worrisome if you’re a fan of the UMP, but I promise you it was deserved. Assault Rifle players were losing to it even at long-range and a fix was always going to show up at some point.
Finally, Tac Stance as a whole got nerfed. I did notice that it was easy to win gunfights while hipfiring last weekend, so these
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