With Diablo 4 Patch 2.0, Diablo 4's Difficulty System will receive a complete rework. During this weeks Campfire Chat livestream, the development team explained the new system, their vision behind difficulty in Diablo 4, and how to unlock each difficulty.
Patch 2.0 PTR Bluepost Patch 2.0 PTR Campfire Chat Livestream Summary
With the release of Vessel of Hatred on October 8, Diablo 4 will feature 8 new Difficulties — 4 Standard Difficulties and 4 Torment Difficulties. With these changes, Blizzard is trying to create more milestones during character progression. Reaching these milestones should feel good and meaningful while progressing through a new difficulty is supposed to be a real challenge every time but also a choice of how to play the game. Check out all the details of Diablo 4's new Difficulty System down below:
Developer’s Note: Much of what drove these changes was noticing that it was more fun to be able to control your difficulty and reward pacing using Profane Mindcages and Tormented versions of bosses.
World Tiers have been changed to Difficulties, a new way to control your challenge and reward. The first 4 Difficulties—known as Standard Difficulties—are Normal, Hard, Expert, and Penitent. The purpose of Standard Difficulties tiers is to temper your character while you strive to hit character Level 60, the new maximum.
As you accelerate in Difficulty, the amount of Gold and experience you earn will rise too. Here’s how to unlock each Difficulty: