Platform
Fighting
Fallout
Provident
Apple
Mundfish
Atomic Heart's next DLC looks even weirder, and will be out in February
When a game has multiple endings, that can cause problems for post-ending DLC. Do you canonize one ending, which risks alienating players who chose a different one? Make the story vague enough that it could follow on from any of the endings, which can mean tying yourself into narrative knots? Rewrite the ending and provide a whole new one, like Fallout 3 did with Broken Steel?