Following the recent Skyrim update that re-enabled paid mods through the new unified Creations platform, I had a brief chat with Skyblivion lead developer Rebelzize.
The introduction of Creations caused a bit of a split within the still-vibrant Skyrim modding community. Whereas most modders have sworn they would never join the Verified Creator Program to release paid mods, others like Elianora (who has released a lot of free mods for all Bethesda games, as you can see on Nexus) went in the opposite direction. She has already released Shadetree Lodge, a detailed and cozy player home near the water.
Speaking to VG247, Elianora commented that some fellow mod creators and mod users have remained behind the times, failing to catch up to the fact that content creators are now regularly being compensated for their work.
When Oblivion and Morrowind modding started (and earlier Fallouts), we didn't have PayPal or Patreon, and Ko-Fi wasn't a thing. I believe people got used to everything being free, and people made content because they wanted to make it, and when new ways for content creators to get compensated for their work have popped up, the Bethesda modding hivemind didn't quite catch up.
Being able to work on things I love with some of the most phenomenal devs in the industry and getting paid to do it is just too good an opportunity to pass up. Creations can be a massive opportunity for a lot of the community's best creators to get to earning a stable keep instead of the occasional donation from a grateful fan and to get their foot through the door towards Bethesda and the game industry.
I asked Skyblivion lead Rebelzize (whom I previously interviewed on the impact that NVIDIA's RTX Remix platform could have on modding) his
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