Everyone remembers their first time in Sanctuary — those iconic guitar chords, the feel of dread in Tristram, and the first time they ever heard «Stay a while, and listen.» The Diablo series evokes powerful memories, creates countless friendships, and has become a beloved franchise for both Blizzard and players alike. While no one thing alone can make these games iconic, everything fits together like puzzle pieces: from music, to level design, to quests, all the way to our favorite characters.
Harrison Pink, Senior Quest Designer II for Diablo 4, knows better than most about the impact of Diablo on those who play and work on these games. Having been with Blizzard for almost seven years, Pink is now saying goodbye to the company in favor of greener pastures — so let's take a look at some of his incredible contributions to our favorite series!
The cinematic that drew us all to Diablo 4 — By Three They Come brought us so many questions and so much lore. Between the breathless sense of danger, the dark beauty of Lilith's rebirth, and the tragic end for the sad souls involved, what better way was there to re-introduce us to Sanctuary?
Pink's contributions to Hawezar in particular would shape how players re-experienced this incredible cinematic journey. To Walk a Dark Path, the quest line that led us to the very site of Lilith's rebirth, was a wonderful way to make this cinematic truly come to life. The scale of the areas you traveled through, the sense of fear from those NPCs who had encountered Elias — nothing is better for worldbuilding than this.
Pink was also responsible for other beloved characters returning — while some, like Tyrael, have yet to be found or heard from, others were a