Regular readers will know, perhaps rather unusually, I love trains. I’ve been covering Train Sim World in intimate detail for years now, much to developer Dovetail’s pleasure. (I will get around to reviewing Train Sim World 4 by the way, it’s just the schedule’s been brutal for me this past month. Also, maybe the studio would like to slow down just a touch with the sequels and expansions so I can catch up?)
I digress, but this does bring me comfortably to my next point: one of my biggest criticisms of Train Sim World has actually been its overwhelming emphasis on American, German, and British routes. I understand there are licensing issues at play here, and I know the developer would argue it has explored other areas, like Switzerland and France, but I’ve always dreamed of Asian locos, too.
In fact, driving Japanese trains is where I first fell in love with train simulators, in the decidedly more arcade focused Densha de Go on PS1. This started life as an arcade machine, but it was later ported to Sony’s home console in Japan, and I vaguely remember having access to it as a kid. (Whisper it, but I’m fairly certain whatever version I played was not legit.)
While releases have been few and far between in more modern times, there is a fairly recent instalment for PS4 which I’ve been dying to cover on the site, but haven’t had chance to remove the shrink wrap yet. Of course, these games are most fun when you have the official controller hooked up, of which there have been various permutations over the years. (Most recently for Nintendo Switch.)
I was vaguely aware that a standalone version, named Densha de Go Plug & Play, had released in Japan a few years ago – and I actually saw a used unit in a Taipei retro games store a
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