Honkai: Star Rail is one of my favorite games that was released this year. It’s a glittering sci-fi adventure from Hoyoverse, the developers of the global hit Genshin Impact. The game boasts a stunning anime-inspired art style and some of the best and zippiest turn-based combat I’ve played in a long time. On Wednesday, the developers released the game on PlayStation 5, so now even more people will have a chance to try it.
Honkai: Star Rail is a free-to-play RPG that uses a gacha system for weapons and characters. You can read more about it in our guide here, but basically, there’s an in-game currency that can be earned or purchased, then converted into a chance to get a certain character or weapon. The developers regularly introduce new additions to the roster of playable characters with each update. Most recently, they released the mysterious sword master Jingliu.
A common issue that can pop up in a game with such a frequent cadence of new characters is power creep, a term that describes when developers make successive characters more and more powerful. The general idea behind it is that developers use newer, stronger characters as a way to entice players to pull for more new characters. While I never playedHonkai Impact 3rd, Hoyoverse’s earlier entry in the Honkai series, I saw plenty of posts complaining about power creep in that game. Because of this, fans might be wondering what the team has planned forHonkai: Star Rail.
In a written interview with the development team of Honkai: Star Rail, the developers explained to Polygon how they play to address power creep in the game. You can read the team’s full statement to Polygon below, but basically, they plan to address power creep by considering stats, new
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