MultiVersus is now less than a month away from its relaunch, and the game is set to receive some exciting changes to its combat. After closing its open beta, MultiVersus is going to be released with some major upgrades to its fighting mechanics.
As the Warner Bros. answer to the platform fighting genre, MultiVersus pits a variety of iconic characters owned by the company against one another. From DC Comics' Superman to Bugs Bunny, MultiVersus promises some exciting head-to-head combat. The game originally launched in an open beta, but after closing it back in June of last year, MultiVersus is finally set to release again with some fine-tuning.
In a recent blog post from the MultiVersus developers, players have been given some insight into how the combat of MultiVersus has changed since the open beta period. After the open beta, developers implemented an overhaul of the game's combat, promising a smoother fighting experience in MultiVersus. In honor of the game's upcoming relaunch, developers have offered some intriguing details about these particular combat changes.
The improvements made to the combat of MultiVersus are aimed at making fighting in the game far more enjoyable. With improved clarity, players will be able to process the busy action happening on their screens a lot better. However, two of the most exciting additions are found in the new dash attack and the inclusion of a parry mechanic that is sure to make fights in MultiVersus feel far more dynamic. Lastly, character kits set out to improve the general feel of playing a particular character. The timing and hit adjustments have been improved as well, offering more accurate attacks. MultiVersus boasts some great characters, and it seems as though they have all been carefully tuned in order to present more precise combat mechanics compared to the open beta.
With only a few weeks out from its highly anticipated relaunch, it appears that the team behind MultiVersus is determined to bring a better overall
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