Now that Marvel's Spider-Man 2 is finally out, fans can dive into the next open-world superhero game focusing on the Spider-Men - Peter Parker and Miles Morales. However, following the release of reviews earlier this week and with the game's full launch, there's been much discussion about the overall length of Spider-Man 2, which sits at about 15 to 20 hours.
The main topic of debate online is whether 20 hours for a full open-world game is short or just right for a Spider-Man game.
Recently, in an interview with BBC News, creative director Bryan Intihar at Insomniac Games spoke about the length of the game and why it was important to make a game worthy of people's investment.
"For us, it really comes down to the experience we want to deliver with the quality we want to hit," said Intihar in the BBC News interview. "Obviously, there's a certain level of, 'hey, someone's going to spend this much money on a game,' so we want to give them the experience that's worth it."
If you're wondering "how long is Spider-Man 2?" compared to 2018's Marvel's Spider-Man, the sequel's main story comes roughly about the same length.
With the focus on two parallel stories for Peter and Miles, both of whom struggle with the weight of being NYC's Spider-Men, it's a much more ambitious sequel, yet it doesn't look to overstay its welcome either.
The creative director did hit back at the claims that the game's length falls under expectations. Rather than going for a lengthy campaign, the work done on the sequel is more about ensuring that people feel the game is worthwhile, regardless of length, stating: "Our job is to make sure that you feel no matter how long it is, it's worth that money, it's worth that investment."
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