Lords of the Fallen update v1.1.326 is now available and includes a "complete overhaul to all bosses" and much more.
Developer Hexworks revealed the changes in a Reddit post, saying it's "delighted to share with you the next big optimization update, which also marks the start of our ongoing PvP/PvE balancing split, as well as the much requested improvements to the lock-on system and boss difficulty increases."
The boss overhaul comes as a result of player feedback and internal findings that many bosses in the game, which come at the core of Lords of the Fallen's Souls-like gameplay, "simply weren't posing enough of a challenge".
Hexworks has therefore rebalanced boss behaviours alongside their hit points and damage outputs. All non-main bosses have received a health boost of 10% to 20% depending on the player's game progression (with less of a boost at the start of the game), alongside a 10% boost to their damage output.
Beyond boss behaviours, Hexworks has also completed an engine improvement that will boost the performance of Lords of the Fallen while in Umbral and has completely overhauled the lock-on system. The full patch notes can be read below.
Plenty more Lords of the Fallen updates will be released in the coming months too, as the developer has already released a roadmap of its several free updates and content drops coming by the end of 2023.
Lords of the Fallen, a reboot/sequel to the 2014 Souls-like of the same name, launched in October 2023 to strong critical and commercial reception, selling one million copies in its first 10 days on sale.
In our 8/10 review, IGN said: "Lords of the Fallen is an awesome Souls-like with a fantastic dual-realities premise, even when performance shortcomings and wimpy bosses crash the
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