The PC port of Horizon Forbidden West received another substantial update on April 4, its second such post-release patch. Identified by version number 1.1.47.0, the update resolves some annoying issues and improves Horizon Forbidden West's widescreen monitor support, among other novelties.
Originally released in February 2022, Horizon Forbidden West made its way to PC two years later. While the 2020 PC port of the first mainline entry in the series suffered from some performance issues at launch, its follow-up reached Steam in a much more polished state.
And while Steam users have largely been loving the Horizon Forbidden West PC port, some issues still made it to the day-one version of the game. Guerrilla and Nixxes Software have been working on resolving them since late March, with their latest attempt at doing so arriving in the form of the 1.1.47.0 update. The patch notes attached to this release list over a dozen changes in total, including fixes for some annoying issues like the inability to remap the Tab key. Prior to this update, players had to resort to changing Windows registry values in order to rebind the key, which opens the map interface by default.
Furthermore, the Horizon Forbidden West custom difficulty settings should now «work correctly» following the early April patch. While this feature wasn't obviously broken beforehand, the day-one version of the game was missing quite a few of the custom difficulty options that are available on PlayStation consoles. The developers have also worked on optimizing some keyboard and mouse controls, with the new changelog stating that the Shieldwing tool should now feel more responsive with this setup.
Even more work went into the Horizon Forbidden West PC settings, which have now received some granular HUD scaling options. This addition effectively improves the game's support for widescreen monitors with thin aspect ratios. Ditto for the option to disable cutscene letterboxing when using ultrawide monitors, which
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