During the lengthy Kinda Funny Gamecast interview mainly focused on Fallout, Bethesda's Todd Howard revealed a big Starfield update coming this week to the Steam beta branch. The first story expansion, Shattered Space, will be released this Fall.
In the update that we have coming - I think it's going to get announced in a few days, actually this week, and be up on Steam beta - it's got some great stuff for shipbuilding in it as well.
This is a separate update. Shattered Space is in the Fall, but we have a big update that's coming really soon to Starfield and does a lot of stuff. We redid the map stuff, so we have some city map stuff.
Howard also discussed the feedback the team got after Starfield launched, acknowledging that exploration is different in this game than in Elder Scrolls or Fallout due to the setting. He even teased new display modes (read: high frame rate options) on consoles.
Obviously, we see the feedback; we see a lot of players saying, this is what I want out of a Bethesda game, which is to explore a world in a certain way, and Starfield didn't give me that; I prefer the way it's done in Fallout or Elder Scrolls. That's perfectly understandable right in terms of, hey, this is a different experience. I do think for us, particularly me, going into a science fiction game, I want to be able to land on all the planets, I want the game to say yes to us, knowing that that content is going to be different than you've seen from us in the past when you're exploring a landscape. That's some of the trade-offs we'll make to do what we think makes a science fiction game. Each of the franchises should kind of be its own thing.
Obviously, there are areas we're working on, like the maps or some other things, gameplay options that we're adding, and other display modes on consoles that people have asked for. We want to do all that stuff. It takes some time, but we're excited to get stuff out there.
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