While the original certainly raised the bar when it comes to a game, it was missing a lot of what fans had hoped for, as well as features to help set it apart from other third-person open-world RPGs. Fortunately, the sequel has the perfect opportunity to rectify this by not only implementing innovative features but also finally adding in everything fans have been asking for. From adding more immersive elements to fleshing out pre-existing features, there is a lot that needs to change in order to be better than its predecessor.
However, perhaps more importantly, the sequel needs to leave behind worst features in order to truly thrive and have a chance of getting a GOTY nomination. While will undoubtedly take home the GOTY award, still has a chance of getting its foot in the door, especially if it removes one key feature from the original game and implements a far better alternative. Luckily, there is a specific series from which it can draw inspiration in order to help it accomplish this.
There are many reasons why fails as a school sim, from its focus on a central narrative based almost exclusively outside the school to the lack of importance placed on lessons and bonding with other students. It can often feel like Hogwarts and the school setting is a mere backdrop for the main events, intended more to serve as a cool location in which to complete a handful of side quests and little else. For many, this was a genuine shame, as the school side of the books is, by far, the most immersive and appealing.
However, by far the most crucial reason why fails at delivering a compelling school sim experience is its structure. There is no real limit to what players can do in, as they are encouraged to head out and complete side quests, explore, finish open-world activities, and visit other towns and villages whenever they please. This open-ended structure means that there is rarely any reason to stay within Hogwarts or attend classes — not that there are any to do beyond the
Read more on screenrant.com