We have a brief rundown on the small breadcrumbs that Bethesda Game Studios dropped to us with yesterday’s Starfield launch trailer.
Bethesda didn’t actually tell us anything themselves about the game details. It took the crack team over at Reddit of avid Bethesda and Starfield fans to look at the brief footage we got of people playing the game, and the screens, and compared with previous previews and interviews, to give us the information drops we have today. To be fair, Bethesda planned for that sort of thing as well when making this trailer.
First things first, the looting HUD system Bethesda started in Fallout 4 makes a return to Starfield. This takes the form of a popup window on the screen, that looks like the Windows command prompt.
Next up is the experience bar. Bethesda is placing it once again under your crosshair. While some fans aren’t too happy with this choice, it does make it so that you don’t have to look to a different part of the screen when checking how close you are to reaching the next level.
We also got a good look at the inventory screen, that thankfully doesn’t look like it was copied from Elden Ring, like every other game seems to have done recently.
Some items listed under the inventory include Physical, Energy, EM, Thermal, Airborne, Corrosive, and Radiation.
Finally, the Reddit made note of the fauna that we can look forward to in the game. There’s a screenshot of an eight legged lamprey looking creature, but the footage in the trailer also shows some sauropod like creatures in the distance.
The Redditors under the comments shared some more observations that seem worth sharing here as well.
DudeNamedShawn pointed out that we actually saw a programmer open a dropdown menu for a category called
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