Helldivers 2's Escalation of Freedom update is finally here, bringing new features and improvements.
Escalation of Freedom, or Version 1.001.002, is the biggest update yet for the popular multiplayer shooter and brings with it a ton of new content. Some of the main highlights of the patch notes include a brand new difficulty Level 10 called Super Helldive, which Arrowhead Game Studios describes as «a new, extreme difficulty level designed for the most experienced and skilled Helldivers, featuring formidable new enemies and intense challenges.»
With the Super Helldive level, new Terminid strongholds and Automaton fortresses will be available that will offer bigger challenges for better rewards. The update also introduces two new, secondary mission objects that will have players assaulting Automaton human processing plants to destroy their evil Bio-Processor, as well as venturing into Terminid territory to extract a living larva sample.
Alongside the return of The Impaler, new enemies have joined the fight, including the Rocket Tank, fitted with heavy armor and «devastating firepower», the Reinforced Scout Strider, which now boasts two rockets on each side for greater firepower, and the Spore Charger that will attack through acidic fog, accompanied by an Alpha Commander.
Helldivers can also get ready to deploy to a brand new swamp planet and also encounter new environmental hazards, namely Acid Storms.
The latest update also comes with plenty of quality-of-life improvements in the form of balance fixes for numerous weapons, as well as some gameplay tweaks. For instance, the operation modifier Atmospheric Interference has now been removed, corrosive acid planets no longer have the 'Intense Heat' environment modifier, and Gunship Engines are now less durable.
You can check out the full list of changes and bug fixes in the patch notes below.
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Helldivers 2: Escalation of Freedom — Version 1.001.002 — patch
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