What do you get when intelligent toys turn on their creators? Humanity’s extinction. That’s the scenario you’re thrust into when Gori: Cuddly Carnage starts off. It’s been a little while since all the humans were killed by AI-powered intelligent toys, but not all the toys became bad. Gori, a bipedal cat, along with allies FRANK the potty mouth hoverboard, and CHIP, a rather depressed AI, set out to destroy the evil toys in as efficiently chaotic way as possible.
Gori: Cuddly Carnage’s narrative is decently written but a pretty by-the-numbers plot. However, the comedy is on point. Yes, it’s juvenile and reliant on lots of swears, but the delivery is great, with the factory mission and the manager standing out as a fun comedy highlight. The delivery of lines just sounds like the team is having a fun time with the script. It is silly but it will make you laugh. It’s worth mentioning that finishing all the levels will get you one ending, but to get the proper ending you do need to find all the key pieces and rescue every single unicorn.
Gori: Cuddly Carnage is an action game which is split into eight main levels plus 14 challenge missions. Each main mission gives you a star ranking based on how long it takes to beat it, the top combo you can put together, the total score, and the difficulty level. Challenge missions also have a three-star rating, though the measuring stick for these varies from combo scores to time remaining on the clock. Gori: Cuddly Carnage’s difficulty ranges from Indoor Cat, aka easy, all the way up to Cuddly Carnage, the ultimate difficulty.
I played through the levels twice, first on House Cat (Normal) and then Cuddly Carnage to gauge the difficulty jump. Aside from enemies dealing more damage and bosses having a couple more attacks, I didn’t really notice a huge step up in challenge. However, that’s more than likely down to the fact I had unlocked the majority of upgrades giving Gori more health, stronger attacks, and more fuel to move faster and
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