Much like with FIFA (now EA FC), releasing a yearly version of a sports game proves to be tricky, simply because it’s impossible to rehaul an entire game in a 12-month period. In terms of NBA 2K25, there will be those who will say it’s still too similar to last year’s version to merit dropping all that cheddar for it. While there are others who might appreciate the genuine strides made where it matters the most: Gameplay.
At this point, no one can question the appearance of the NBA 2K series. The player models stand out and the locations look true to life and detailed. The City in MyCareer has also been downscaled to focus on quality over quantity, but it looks terrific and captivating (seriously, there are way too many sweet kicks to buy in the Nike and Converse in-game stores). In addition, the commentary, analysis, and all the auxiliary elements to the actual match atmosphere come to life in a way like no other sporting title. In fact, it’s funny how WWE 2K, which is also developed by Visual Concepts and released by 2K Sports, hasn’t cracked the commentary code and arena atmosphere like NBA 2K, because this is the next-level of immersion.
While it’s important to look good, it’s what’s beneath the surface that matters the most. NBA 2K25 uses ProPlay technology, which transfers real-life NBA footage into 9,000 animations in the game. This allows for more authentic experiences in how the players dribble, shoot, and move off the ball as well. For example: LeBron James has a certain way to his game and how he moves his body that’s different to Steph Curry or Michael Jordan, and this comes across in the fluidity of the in-game character. Along with ProPlay, the dribbling mechanism receives an upgrade too, adding another dimension of realism to the title. It’s not all about racing past players to the basket, as there are ways to create openings by using real-life dribbling techniques.
Shooting is a major part of basketball and mostly what players want to be doing in NBA
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