Although there, unfortunately, is no morality meter in , many players still roleplay the game as though there was. During the main story arc, players are given choices regarding whether they want to learn the Dark Arts curses from Sebastian, or stick to learning the spells which are more socially acceptable in the wizarding world. The open-world ARPG does not specifically punish player characters for using unforgivable curses, leaving some players with mixed feelings about how well the game handles the feature.
One Reddit user recently posted their opinion of how they feel the game makes the spells truly feel unforgivable. In their post, they asked if there was anyone who does not use the spells, and was met with several responses that went both ways.
While there were numerous commenters who felt that the Dark Arts spells were simply not something they could comfortably have their characters learn and use, others felt quite the opposite and were amazed that anyone would not use them. They are, undoubtedly, the strongest and most effective spells in the game, but come at a cost, emotionally, for some.
Unlocking Dark Arts magic in is surprisingly simple, considering how morally wrong these spells are said to be. During gameplay, casting these spells will not get the main character in any trouble, although some companions may comment on how uncomfortable they feel with it. Essentially, all negative connotations with the Dark Arts seem to be a bit downplayed, given the gravitas of the spells.
Hogwarts Legacy already lets players learn the Unforgivable Curses, but certain dark magic could offer much different gameplay options in a sequel.
People who are invested in the roleplay aspects of being a student at Hogwarts are more inclined to shy away from these deadly and unforgivable curses. Yet, players who want to max out their effectiveness in battle and gameplay may instead look at the Dark Arts from the perspective of them being among the strongest spells in the game.
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