Set during the disastrous final days of the Tokugawa Shogunate, Rise of the Ronin will take players to Bakamatsu-era Japan and arm them with an arsenal of early-modern weaponry. We got a new trailer and an accompanying PlayStation Blog write-up, shedding further light on the game's depiction of this pivotal moment in Japan's history.
Team Ninja talks about creating the game's massive world and recreating major historical cities like Yokohama, Kyoto, and Edo (modern-day Tokyo), describing it as the studio's most ambitious project. Gone is the interconnected level design of the Nioh series, but the studio's passion for Japan's history shines through stronger than ever.
While it's easy to see «ronin» in the title and immediately think of the kind of (admittedly anachronistic) samurai seen in Ghost of Tsushima, Team Ninja's latest is set during the mid-1800s, around the time of the American Civil War. For comparison, Rockstar's Red Dead Redemption 2 is set just a few decades later, so think steamboats, early railways, and Gatling guns.
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What do you think of Rise of the Ronin? Will you take up arms when it arrives on PS5 on 22nd March? Resist change at all costs in the comments section below.
Khayl Adam is the second best video game journalist Australia has ever produced, and his ambitions of world domination have (thus far) been curbed by the twin siren songs of strategy games and CRPGs. He has always felt an affinity for the noble dachshund, the best kind of dog.
Save state I want save state always save state!
Looks to be shaping up nicely! Great accompanying blog post as well. Can not wait.
FF7 Rebirth this month, Rise of the Ronin in March and Stellar Blade in April, great time to have a PS5!
Yeah this was a solid little dev diary. This has me interested in the game far more than the trailers. It really does look like they tried to expand beyond the scope of their shallow level selector disguised as a basic world map and shallow
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