A new PS5 patch is available now for Final Fantasy 7 Rebirth which makes further improvements to the title’s presentation. Despite being critically acclaimed, many have been disappointed with the quality of the sequel’s visuals – especially in Performance Mode, which targets 60 frames-per-second. In addition to improving the graphics, the update adds a ‘Sharp’ and ‘Soft’ filter, allowing you to finetune the title’s looks.
Here are all the patch notes, as provided by publisher Square Enix:
As you can see, the graphics aren’t the only element improved here, as the organisation has also made some adjustments to the outing’s text and resolved several bugs. We suspect many of you are deep into your adventures right now, but you’ll want to install this patch pronto to improve your overall experience. How do you feel about the graphics? Let us know in the comments section below.
As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.
But..but..but I Need a ps5 pro. It’s not the developers being lazy and not optimizing they’re games proper for the original ps5. To bad I already beat the game before they fix performance mode.
I feel like the patch helped graphics mode more than performance lol. It looks sharper where I can now tell the difference between the 2 modes where as before it was pretty negligible. And i cant tell the difference at all between sharp and smooth in performance mode. Also for some reason the 30 fps in graphics mode doesn't give me as much of a headache as it did before. I've been playing it in graphics mode since the patch dropped and it's been fine
Might as well get used to it again if I'm gonna be playing through Dragons Dogma 2
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