Intimidating Legendary Fiends haunt every region in Final Fantasy 7 Rebirth – and these optional bosses aren’t going down without a fight. There are six regions to explore in Rebirth, and by completing Region Intel you’ll eventually unlock the location of a Legendary Fiend. Each fiend is a boss in its own right and defeating them is a chore that’s well worth completing.
Some Legendary Fiends drop materials you’ll need for crafting unique items. Even if you don’t want their drops, you’ll always get a whole lot of XP for fighting these guys. Let’s cut to the chase – here’s how to unlock Legendary Fiends and offer a few tips to help you beat each battle.
You’ll also note that there is no time limit for defeating Legendary Fiends. You can fight them whenever you want – you’ll be able to return to any previous region as you progress in the story. Chapter 12 is a great place to stop and start completing everything you’ve missed so far.
Legendary Fiends can also be re-fought to earn more rewards. Just hold down [Triangle] when you enter their boss arena. You’ll need to take them all out if you’re aiming to complete the many, many quests in Rebirth.
Quetzalcoatl [Lvl 22]
Before beginning the fight, equip Blizzard Materia or unlock elemental skills through Folios. Dealing Blizzard elemental damage will pressure it. You’ll also want to equip Healing Materia and bring plenty of healing items before facing off against it.
Use Cloud’s Triple Slash to instantly jump mid-air. As long as you keep attacking, Cloud will remain mid-air – even if the fiend moves, target it and attack to fly across the arena. This is an early fight, so take it slow.
When the Quetzalcoatl switches between air and ground, be prepared for a strong attack. Hold [L1] to guard and avoiding taking high damage.
Drops the Quetzalcoatl Talon. Required to craft the Windmill Gear and complete the ‘Where The Wind Blows’ quest.
Mindflayer [Lvl 26]
Use Synergy abilities to apply pressure and stagger the
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