ProbablyMonsters has announced the establishment of Hidden Grove, a new studio led by former Bungie creative director Chris Opdahl. It is currently working on an “original multiplayer competitive adventure game” built on Unreal Engine 5.
Opdahl is known for his roles on the Halo and Destiny franchises. With over 20 years of experience as a game developer, he has managed teams of 50 designers on Destiny 2, helped create and direct a team of over 150 at Bungie, and contributed to the development of multiple Halo titles as a designer and design lead.
Hidden Grove was founded with two design directors, Raylene Deck and Grant Mackay, who worked closely together for years on Destiny. They are supported by a full team of world-building, engineering, and production veterans, including executive producer Lori Ada Kilty, art director Jedd Chevrier, senior engineering director Dean Johnson, and narrative director Kate Welch, whose collective works span Halo, Destiny, Mass Effect, Dungeons & Dragons, and more. The studio is currently hiring.
“At Hidden Grove, it’s not just about developing something different in the field of competitive multiplayer games—it’s about doing it better as a team,” said Opdahl in a press release. “We believe that great games start with great teams, and we’re building a creative atmosphere where artists, engineers, and creators can come together and thrive.”
ProbablyMonsters has also announced that former OpTic Gaming CEO Adam Rymer has become its new chief product officer, reporting directly to founder and CEO Harold Ryan The company, which cultivates video game development teams, currently has multiple teams and projects ongoing, including the previously announced “next-generation cooperative RPG” by Battle Barge. Additional unannounced project teams are also working in the ProbablyMonsters ecosystem.
“Our definition of product isn’t just the games here at ProbablyMonsters; it’s also the design of the teams themselves,” said Rymer. “Beyond Hidden
Read more on gematsu.com