SNK’s library of fighting franchises tend bleed into each other a bit, but back in the day, the company was best-known for the Fatal Fury series. Eventually, the King of Fighters series, which included characters from multiple SNK games, largely supplanted Fatal Fury, but now we’re getting a Furious return. While they teased it previously, today SNK officially announced Fatal Fury: City of the Wolves, which will combine classic gameplay with the new “REV” system. Much like Street Fighter 6, the new Fatal Fury will also introduce a more casual “Smart Style” mode that will allow you to easily pull off special moves. You can check out the debut trailer for Fatal Fury: City of the Wolves, below.
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And here’s a first look at the roster members announced thus far, including Terry Bogard, Rock Howard, Hotaru Futaba, Tizoc, and new character Preecha.
Looking pretty good! Need to know more? Here are the key features for Fatal Fury: City of the Wolves…
- All-new REV System Shifts the Fight into Top Gear - The REV System, a toolset making its Fatal Fury debut, offers unique offensive options from when the battle begins. Players can use REV Arts, REV Accel, REV Blows (while S.P.G. is active), and more until you hit your limit and the REV Meter overheats. Balance your heat level and keep the pressure on your opponent to fight at full throttle!
- Classic Battle Systems Evolved - Many classic Fatal Fury battle systems are back in full force, including Combination Attacks, Just Defense, Braking, Dodge Attacks, and Feints. These systems return to the fold after more than 25 years and have evolved for the modern day. Buckle up for red-hot action and competitive fights to the finish!
- Experience-Tailored Control Schemes - Players can choose from two control schemes: Arcade Style is based on precise, technical inputs, while Smart Style lets you perform flashy special moves and combos using
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