Coming off of 2022’s biggest game in Elden Ring has been a tricky time for Bandai Namco, it seems. The publishers have announced that they have cancelled “at least” five games in the works to help overcome a significant drop in income over the last year, adopting a new approach to development that will focus on quality.
The decision to cancel five games was made due to their “higher than expected” development costs and after being evaluated against the publisher’s internal rules for in-development titles, a Bandai Namco representative explained during a recent Q&A session following their latest financial results. (Thanks, VGC.)
Those financials painted a fairly painful picture, with the third quarter ending in December 2023 seeing income for the company’s digital division fall by over 96% compared to 2022. Net sales fell by just shy of 9%.
Of course, the big reason here is the immense success of Elden Ring in 2022. Bandai Namco said that while Armored Core 6 was “popular”, it simply wasn’t Elden Ring. (What is?) Spin-offs from popular anime series like Dragon Ball and One Piece also held steady, but couldn’t make up for the Elden Ring-shaped hole in last year’s releases.
On the more positive end of things, this year’s Tekken 8 is apparently faring well, shifting over two million copies and expected to see its popularity maintained for a while to come - helping the company’s next financials.
Still, Bandai confirmed that they had cancelled development of “at least five other titles”. As well as cutting down the number of games, the publishers said they were already working to increase the quality of future releases. As part of that, they are looking at focusing on games with more mainstream appeal for “casual” players alongside their big “strategic” releases.
“Since the second half of the previous fiscal year, we have changed our development structure, setting stricter standards for proceeding with development, narrowing down titles, and changing the method of
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