Llamasoft: The Jeff Minter Story is a fascinating “interactive documentary” from Digital Eclipse, which previously applied the same format to Atari 50, a 50th-anniversary celebration of the legendary company’s early arcade and home games. Like Atari 50, The Jeff Minter Story collects a huge range of playable, carefully emulated classic games, and puts them in context via a wealth of background material: video clips, photographs, artwork, documentation, and more, all presented via an interactive timeline. There’s one major difference: Everything in The Jeff Minter Story is essentially the work of one man.
Jeff Minter is one of the most enduring and iconoclastic figures in indie game development, a lone gunman with an inimitable style who’s been pursuing his own unique agenda — a blend of classic arcade games, trippy psychedelia, and animals belonging to the ungulate family — for over 40 years. The 61-year-old self-taught coder and designer came of age in the early-’80s homebrew computing scene in the U.K. and simply never left that way of working behind. I had the pleasure of profiling Minter last year; he’s a true character, with a perspective on almost the entire history of video game development that’s both poignant and refreshing.
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Llamasoft: The Jeff Minter Story is a great way to get to know Minter and to understand more about his work. The documentary set collects 42 games from the early part of his career, between 1981 and 1994, plus one modernized remaster by the Digital Eclipse team, Gridrunner Remastered. The best way to take it in is to explore the interactive timeline, watching the informative video clips — directed by Paul Docherty, who’s currently producing a feature documentary about Minter — and dipping into games occasionally as you go.
I, however, decided to play all 43 games back to back, in chronological order.
This is a very silly way to approach The Jeff Minter Story. It was sometimes frustrating, repetitive, and overwhelming. Minter
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