US publishing giant Electronic Arts has added to its open-sourced accessibility tools.
This time around, the firm is allowing developers to use tech including the IRIS photosensitivity tool. This analyses frames within a video that could have a negative impact on photosensitive gamers and is designed to protect people with Photosensitive Epilepsy. IRIS has already been used in some of the company's EA Sports titles, including Sports FC 24, WRC and Madden NFL 24.
That's one of five patents that EA is open-sourcing for other developers. The others are:
“Our patent pledge was created on the principle that everyone, no matter their background, should be able to enjoy video games," EA's SVP of global affairs, Kerry Hopkins, said.
"We are continuing to build on that pledge by open-sourcing our photosensitivity tool, IRIS, and opening up the use of additional patented technology which could help players with motor, cognitive, visual and/or other disabilities have a smoother game experience.
"We want to enable developers across the community to break down barriers to participation, create safer, more inclusive, more accessible and ultimately more fun experiences for players worldwide.”
EA first started open sourcing some of its accessibility patents in 2021, with a swathe of tech including the Ping system from Apex Legends. This continued last year with another six accessibility patents.
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