Square Enix has spilled a few more beans on Visions of Mana, the freshly announced, brand new instalment in the storied Mana series. For starters, this won't be an open world adventure. Questions were raised regarding the game's scope when its debut trailer showed off some huge environments, but no, it's not quite that big.
Still, it does sound like there'll be a lot of exploration. Square Enix is using the term «semi-open» to describe the title's world, with «vast areas» that are «packed with secrets to discover and enemies to battle». If you played the relatively recent Trials of Mana remake, we would assume that the environments in Visions of Mana will be similar — just a lot bigger.
The developer's also dropped some story details. The main character is a fiery young man named Val, who joins his childhood friend on a journey to the Tree of Mana. We're expecting a charmingly old school narrative from this one.
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It's also worth noting that Visions of Mana is being spearheaded by a promising team of franchise veterans, as listed by Square Enix:
Visions of Mana is aiming for a 2024 release, but is this an adventure you'll be undertaking? Set off on a life-changing journey in the comments section below.
Robert's been a dedicated PlayStation fan since the days of Tekken 2, and he still loves a good dust up. When he's not practising combos, he's usually getting lost in the latest 100-hour RPG, or, y'know, replaying The Witcher 3.
It's a lot better than a boring open world just to follow a trend. I'd rather have a tight semi-linear game than an dull open world like Hogwart's Legacy or AC Valhalla.
I’m fine with more semi-open world areas instead of a vastly open space. I think more games should
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