Dragon's Dogma 2 players need to be super careful when loading their saves, as the «Load from Last Inn Rest» option will delete their manual save file. This behavior has been described as unexpected by some fans, who claimed to have lost hours of progress after picking the wrong resume option from the Dragon's Dogma 2 main menu.
Much like its 2012 predecessor, Capcom's new fantasy RPG offers only one manual save slot. While the same has long been true for many Japanese RPGs, ranging from Elden Ring to the mainline Pokemon games, Dragon's Dogma 2 save system is particularly peculiar on account of constantly overwriting one's manual saves with autosaves. Ditto for its inclusion of inn saves, which have a separate slot that gets overwritten every time the player rests at a tavern. Booting the game after one's first session will see it present the player with two resume options, Load from Last Save and Load from Last Inn Rest, which correspond to those slots.
But what Dragon's Dogma 2 doesn't clearly communicate is that resuming from the last inn rest will automatically delete the player's sole manual save. More specifically, it will overwrite it, because the game will immediately perform an autosave as soon as it loads. A number of Dragon's Dogma 2 players have already taken to social media to claim that they have lost up to ten hours of progress because of this behavior, which some of them have described as completely unintuitive.
Some fans chiming in on this idiosyncrasy have opined that they don't have an issue with the save system itself, merely the game's lack of attempts to properly explain all of its intricacies. The chances of Capcom changing the way saving works appear slim, as a similar system has also been present in the first series entry, and is very much a deliberate design choice. Given that state of affairs, Dragon's Dogma 2 players are advised to rest at inns as often as possible. Doing so is also the only way to sync one's singular save file with
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