Dragon's Dogma 2 developer Capcom is still working away at making the title the best it can be, attempting to fix less than satisfactory elements of the game such as its performance and other little annoyances. One of the bigger problems players have run into since launch is Dragonsplague, the disease that your Pawns can contract that will wipe out entire towns if they aren't thrown into the nearest body of water.
Thankfully, Capcom has released the patch notes for Dragon's Dogma 2's next big update, and the developer plans on making Dragonsplague a little less irritating and much more noticeable. For starters, this update is going to reduce the frequency at which your Pawns will catch the disease, something which wasn't too irritating if you regularly swapped out your party, but now you'll be able to travel with a set group for much longer.
Dragonsplague will also be much easier to spot going forward. One of the biggest issues about the disease is that it can be difficult to notice, as the only real physical indicator is slightly glowing red eyes. That's not much of a warning if you're either a little unobservant or your Pawn is wearing a mask, so this next patch will make the glowing red eyes more noticeable.
On top of the Dragonsplague nerfs, Capcom has also tweaked Pawns to make them care a lot more about self-preservation. Once the patch rolls out, you should notice that your travel companions are less eager to throw themselves off cliffs. They should be a little less chatty going forward, which may not help them against wild beasts, but it will stop me from caving their skulls in with my big sword.
Pawns should also be a little more helpful, actually guiding you to the locations they're talking about rather than forgetting half way there, and they'll be more likely to help you out of a pickle if you've been grabbed by an ogre or pinned down by a wolf. There are some other minor fixes and improvements, but Dragonsplague and Pawn updates are the main
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