Factions play a major role in , but Rook will need to gain reputation with them to increase their strength and get the most out of these tenuous alliances. There are six factions in Dragon Age: The Veilguard, and players get to choose which one their Rook belongs to. These are Grey Wardens, Veil Jumpers, Shadow Dragons, Antivan Crows, Mourn Watch, and Lords of Fortune. Each faction hails from a different region in northern Thedas that Rook can explore. Here, they will complete the majority of side quests and companion quests.
Each faction in has a base in their region where players will land upon fast traveling. These often contain an Eluvian and a fast travel point for easy access from the Crossroads or the World Map, a few notable NPC quest givers, and a Faction Merchant with whom Rook can trade. Unlike other Merchants who appear in each region, players can level up Faction Merchants in to gain access to better items over time.
Faction Merchants in generally appear at the faction base in each exploration level. They will only unlock after Rook has recruited a companion from that faction and spoken to them in the Lighthouse to pick up their first location-based quest. For example, after recruiting Bellara and unlocking Arlathan Forest, entering Arlathan Forest via the Eluvian in the crossroads or the World Map will bring Rook and the party to the Veil Jumper camp. Here, they will find the Veil Jumper Faction Merchant. The same is true for the Grand Necropolis in Nevarra for the Mourn Watch, Treviso for the Antivan Crows, etc.
Each faction in Dragon Age: The Veilguard, from the Lords of Fortune to the Grey Wardens, provides players with unique surnames tied to series lore.
Faction Merchants sell a variety of items, including armor and weapon appearances based on the faction's style, gear for companions and for Rook, Mementos to increase the Caretaker's power, decorations for Rook's room based on the faction, and even sometimes companion gifts. At first, Faction
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