Catching up with Pikachu and Tim two years on from the 3DS original, Detective Pikachu Returns takes us back to Ryme City. The duo might be hailed as heroes for solving what was sending Pokémon into frenzies, but they still haven’t found Tim’s father and Pikachu’s owner, Harry Goodman, who went missing before the events of the first game. So our duo continue to solve cases in the city with the hope of finding the missing detective.
Separated into a series of interrelated cases, you explore the various areas of Ryme City, interviewing both humans and Pokémon, and collecting evidence to find the truth behind each case in question. The tutorial case starts off nice and easy with the duo trying to find Pikachu’s hat that was stolen by a Corviknight, but soon enough you’re investigating the activities of a shadowy organisation that’s abducting Pokémon across the city – it’s quite a narrative escalation!
Once you have collected enough evidence through investigation, you can make deductions about the current mystery. This brings up your casebook and give you options related to the evidence to answer the question. If you solve that, it leads to the next key question in the case, until the final question solves the entire case. What I will say about these is that they are almost insultingly easy and cannot be failed as you can just try again with the wrong answer greyed out.I know this is a game aimed at children, but I feel that kids deserve more credit than this.
The same is the case with the quick-time events that return from the first game. These pop up during particularly active points in the plot, usually involve Pikachu, and require you to either hammer the A button or press it with precise timing. Although these are fun
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