A number of remarkable upcoming changes to Destiny 2 were recently shared in the latest TWID post, including the confirmed reversal of the weapon sunsetting mechanic which has made countless weapons from the game's earliest years functionally obsolete. This change is a monumental one for Destiny 2's weapon sandbox overall, and while many fans of the game were certain a change like this would never come, it seems as though the countless weapons from the game's first few years will actually be getting the chance to shine again.
Players who have hopped into the world of Destiny 2 over the last couple of years may not be too familiar with the concept of sunsetting, but essentially, the mechanic was applied to practically all non-exotic weapons from the game's first few years, and meant that players were unable to infuse them past the base power level. The intention behind this mechanic was to encourage players to constantly use new weapons rather than rely purely on old favorites, but whatever the case, it's safe to say the idea of sunsetting very quickly fell flat. Massive community backlash eventually resulted in Bungie doing away with continued weapon sunsetting, though weapons that had already been sunset remained virtually unusable in most content.
With the insights shared in the most recent This Week In Destiny post, however, it seems this won't be the case for too much longer. Bungie has confirmed its decision to completely remove the power limits on all legacy items, effectively un-sunsetting them. The developers of Destiny 2 explained in this weekly blog post that this decision was made as part of their efforts to streamline power levels in The Final Shape, stating that Destiny 2's power level mechanics as they are now are «fundamentally incompatible» with the Fireteam Power feature that the team is working on for the upcoming DLC, which will make it easier than ever before for fans to play with their friends — whether they're veteran Guardians, or fresh out of
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