includes multiple bosses in every game that often give Link access to an item or ability that he needs in order to continue his journey. Once shifted from 2D games to 3D games, boss fights became more interesting and intricate as the mechanics evolved due to the new possibilities that 3D formats provide. The result is each game has bosses who are memorable not only for their fights, but their stories, aesthetic, and even the dungeons that lead to them.
Not every boss is created equal, and there are plenty of bosses in games that don't leave a strong impression. However, there are also bosses who remain memorable even decades after they first appeared in a game. These are boss fights that are difficult to forget, and defeating them tends to make Link’s journey a greater experience.
The Legend of Zelda is a Nintendo franchise that has become synonymous with producing great games but which Zelda titles are the best?
Zant is one of the main antagonists in, having formed a mutually beneficial partnership with Ganondorf. This allowed him to steal Midna’s throne and force her to seek help from Link to save both her own world and Hyrule. Because of this, it's no surprise that Zant is mentioned and seen multiple times before his boss fight, building up his character and the story of his past that led to him being a villain.
However, Zant’s fight isn't just memorable because he's a unique villain who used Ganondorf’s help to take over a different realm. He's built up throughout the game as a serious threat, especially since he's the reason that Midna has limited abilities and needs Link's help to reclaim her throne. But instead of an epic fight, Zant’s combat style is rather silly to witness, and it's so unexpected that it's difficult to forget.
Gohma in both and forces Link to keep an eye on the ceiling, which can be tough since not a lot of mechanics require looking up. The variation of Gohma in is particularly memorable, because it's the boss inside the Great Deku
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