Big times are coming for Cyberpunk 2077, with its paid expansion and a significant 2.0 base game overhaul both right around the corner; we already knew the expansion, Phantom Liberty, was coming on 26th September, but developer CD Projekt has now confirmed its free 2.0 update will arrive five days earlier, on 21st September.
Cyberpunk 2.0 aims to address some of the criticism levied at the game since its controversial launch at the tail-end of 2020, promising completely redesigned skill trees and perks, revamped cyberware, a new capacity system, vehicle combat and car chases, combat AI improvements, and a new police system. It also brings changes to loot, items, and crafting, as well as UI and UX improvements, and a new selection of radio stations.
In other words, Cyberpunk's 2.0 update touches on a broad range of core systems in a significant fashion — and CD Projekt has been attempting to explain how these changes will impact the experience across a recent series of developer streams.
Its latest, which aired this evening, took some time to highlight 2.0's revamped skill trees and perks, showcasing a number of builds — the slo-mo, air-dashing Bullet-time Ninja; the quick-hack-queuing, over-clocking Hack-&-Slash Netrunner; the close-quarters, ground-pounding Savage Slugger Solo — that will be possible come the update.
And of course, Cyberpunk 2077's Phantom Liberty expansion — which adds the likes of a new storyline, a new district, new quests, new gigs, new boss fights, vehicle missions, an increased level cap to 60, and a new Relic skill tree — also got a look in, albeit this time mainly in the form of a chat with Idris Elba, who plays new character Solomon Reed. Elba is also the focus of CD Projekt's newly
Read more on eurogamer.net