Where you hoping to see some form of online multiplayer in Cities Skylines 2? We have some unfortunate news to share here.
On Twitter, Colossal Order has been sharing some details about what they have planned next for the building simulation. As reported by PC Gamer, this is their response when they were asked about multiplayer:
“Cities Skylines II is our most ambitious project to date, expanding on every mechanic in the franchise. Adding multiplayer support takes an incredible amount of time and resources that would take away from building the core player experience we are striving to create.”
So, the way Colossal Order has explained it, they didn’t close the window to it completely. But, because multiplayer would be such a huge expansion to the game, and they already have so many things planned with it, the studio has ruled out even promising it. They just wouldn’t be able to make the core game itself good if they had to worry about the multiplayer as well.
If you are wondering why this is even a question at all, well, in fact, Cities Skylines players really want to have co-op multiplayer in the game. So much so that there is a popular multiplayer mod for the first Cities Skylines.
The mod is no longer working on the latest version of the game, but it had still been working as recently as last January.
Colossal Order also shared more details about their ongoing development of Cities Skylines 2. They had clarified that they are still using Unity as the game engine, dispelling speculation that they had shifted to Unreal Engine 5.
Cities Skylines 2 also won’t be compatible with mods made for the first Cities Skylines. As Colossal Order had explained, this new game is being built fresh from the ground up. That kind of
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