By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
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It brings me no joy to say this, but I can’t play Baldur’s Gate 3 for the foreseeable future. Is it because my plate of games is full and will remain so for the next eight years? That’s true, but it’s not the reason. Or is it because the game has taken over my life such that I ignore my personal and professional responsibilities? Also true — but still not the reason. It’s bugs.
Bugs in a huge game like Baldur’s Gate 3 aren’t uncommon, and more often than not, they’re tolerable nuisances. My bug encounter rate in Act 1 and 2 was negligible, just minor graphical issues, texture pop-ins, and noticeable delays between when an NPC stops talking and my dialogue choices appear. Ignorable. But in Act 3, I’ve encountered an apparent bug so frustrating that I just can’t continue until it’s fixed.
Light spoilers for Baldur’s Gate 3Act 3
Somewhere in Act 3, I lost my druid Jaheira. She didn’t die or leave the party in disgust; she just disappeared. I know that characters can periodically disappear on their own quests in the game, but everything I’ve found indicates this simply wasn’t supposed to happen. I even completed her companion quest, recruiting an old friend of hers hoping she would show up. And she did. She appeared in the after-action cutscene back at camp, but the moment it was over, she was gone again.
If it were only that, I feel like I could handle it and continue playing. She’s not my favorite character, and she joined my camp at a time when I had pretty much locked in my
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