It's no secret that is making waves, as not only has it sold 1.5 million copies since its release 9 weeks ago, but 37% of players have either never purchased a Sony title, or haven't within the past two years. Developed by Team Asobi, the platformer has seen massive success over this short period, and fans now know just how beloved the title truly is.
Sony recently released sales data that showed not only the number of sales but also the user traits that provided fans with the knowledge that a whopping 37% of players were new users of the platform entirely. While selling this number of copies is a major milestone for the developers, knowing that their title brought numerous new users to Sony's platform is another major victory.
While fans are usually hopeful for their favorite titles to become a major success, usually it comes as quite a shock when some do as well as has in such a short time. However, this appears to be the opposite of the case here. Fans are actually wondering why the title has «only» sold 1.5 million copies, and not many, many more.
There are so many things that the developers of Astro Bot just managed to get perfect, from sounds to gameplay, but the platinum trophy is difficult.
A Reddit thread posted by CuteDeadMonster celebrating the sheer volume of sales in three months brought several fans discussing how they think the numbers should be higher. Commenter BenSlashes states,Others shared this sentiment, saying they almost wish it sold more, just so they could get more content out of the developers.
Taking another look at the original Reddit post, it seems some fans think that the reason isn't selling more copies is due to the newer generation not being as fond of platforming titles. Previously, fans were used to games such as those from the franchise and, which were both based upon platforming, collecting small items, and defeating a few enemies along the way. With games like and taking center stage, it could be the genre just isn't as
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