EVE Online first appeared on the scene in 2003 and has seen a fairly healthy player base since its release. Multiple free expansions have been made for the game, and multiple attempts have been made to make a spin-off game that expands on the EVE Universe, but EVE Frontier is special for one particular reason: developer CCP Games wants it to be EVE 2.0 essentially, featuring mechanics that the original EVE Online infrastructure simply couldn’t hold.
EVE Frontier, which goes into Founder Access on December 10th, is pitched as a space survival game that takes place entirely in ungoverned and undiscovered space. And it’s utterly huge: there are over 20,000 different solar systems to explore, with the developer testing out builds with over 2 million different solar systems. In the center of all these systems are three black holes, which will be used to change the rules of the universe and offer up new survival challenges to players so that they don’t start finding the title too easy.
“We want to build the world in a way where it is perpetually regenerating itself, constantly changing. When you’re mining the rift where the crude matter comes from that can then be turned into fuel, those rifts appear in places dictated by the way that the three black holes orbit each other. They cause rifts in space, which you open up by adding negative energy to them before tunneling into another universe and taking their resources,” CCP CEO Hilmar Petursson told us during a press event in London last month.
An influence brought up during a presentation showing off the pitch was that of FromSoftware, specifically Elden Ring. CCP wants this game to be hard, with fights breaking out over even the smallest resources, and they want people to be strategic about using celestial bodies as cover. This all sounds really cool, so what’s the catch? Well, it’s all being done using Blockchain.
Despite EVE Frontier’s bold premise and the claims backing it, there is a very obvious question mark for
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