Like most action adventure games, includes a full suite of difficulty settings to help players customize the experience. In this new Indy adventure based on the great Lucasfilm/Steven Spielberg film series, players will be spending the majority of their time fighting Nazis, sneaking around ruins, and solving arcane puzzles in order to solve the ancient mystery of the Great Circle. That's a lot of mechanics to get a handle on, and some will naturally be more difficult for certain players than for others.
Thankfully, gives players multiple difficulty options that allow them to set the challenge of stealth, combat, and puzzles separately. Here's how the difficulty settings work.
's difficulty settings are divided into two categories: Action and Adventure. Action, of course, refers to aspects of gameplay that have to do with avoiding enemies and fighting them head-on. There are four Action presets: Light, Moderate, Hard, and Very Hard, and each is further subdivided into various other settings that determine the difficulty posed by different aspects of gameplay.
Adventure difficulty, meanwhile, only has two options: Light and Moderate. These affect the amount and details of the hints that players will receive when it comes to solving puzzles.
In general, the base difficulty setting profiles affect enemy awareness, damage, and numbers. Moderate is the standard setting across all three categories. Light mode reduces all three, making it harder for enemies to notice Indy when in stealth, and less damaging when they do attack him. Instead of swarming him all at once, enemies will approach more gradually, just one or two at a time. On Hard mode, players will have to prioritize stealth, as enemies will notice them more quickly and deal massive amounts of damage when they do. Very Hard mode takes all these factors to the extreme.
After starting the game, players can adjust numerous other settings in the HUD & Gameplay > Action Experience menu, each of which can likewise be set
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