In Diablo 4, the Nightmare Dungeon system promises dynamic end-game content through increasing challenge and rewards. Over the first launch week though, the community has found several normal dungeons that can be farmed in order to acquire character experience and great loot much more quickly. To disincentivize normal dungeon farming in Diablo 4's endgame, Blizzard continuously nerfed experience gains in and mob density of these dungeons. Ruins of Eridu Nerfed Diablo 4 Nightmare Dungeon Guide However, farming Nightmare Dungeons still isn't the best end-game activity to farm experience and loot — much to the dismay of the Diablo community. We collected the major community pain points about Nightmare Dungeons and possible solutions to shine a light on some of the glaring issues behind Blizzard's approach to end-game farming in Diablo 4.
Nightmare Dungeons don't always drop the best lootWhile the interaction between item power and monster level hasn't been wholly demystified yet, it is safe to say that Nightmare Dungeons don't reward the best loot over a certain amount of time. Rewards for a Tier 31 Nightmare Dungeon as a Level 84 player slaying Level 85 monsters — the average Item Power should be much higher. The higher amount of monsters slain in normal dungeon runs over a certain amount of time alone causes way more legendary and unique drops, thus increasing the overall chance to find that «gg item» even from monsters on your level. Apart from that, the «end of dungeon» reward from Nightmare Dungeons isn't rewarding at all because it seems to draw from the same general item power pool as normal monster loot drops.Solution: Significantly Increase average item power of Nightmare Dungeon rewards and loot dropped from
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